If we try
to share key files using the Visual Studio 2013 function on
the signing property page, you'll find that the key file is copied into your
project directory. In a lot of cases this is exactly the desired behavior
since it helps to group all of the artifacts that go into building your
project into one location. However, it is a common requirement that the
key file not be copied into every project directory and instead referenced from
a single common location. You can still pull this off using Visual Studio
2013:
Step 1:
Add the key file to your project using the Add Existing Item menu.
Step 2: In
the add dialog, instead of choosing to add the key directly (which will make a
copy into your project directory), hit the arrow next to the Add button and
choose to add the key as a link.
Step 3: Go
to the signing page of the project properties. Your key file
should now be on the drop down list of available keys.
Since the
key is already a part of the project, Visual Studio will not make a new
copy of it. One thing to notice, Visual Studio will reference your key as
a relative path from the project file. This may be exactly what you want
-- but if you'd rather have a hard coded path, you can open up the project file
and change the AssemblyOriginatorKeyFile (and the Include path of the Link to
your key).
You'll also
want to make sure that on the property sheet of the key file, the Build Action
is set to None and Copy to Output Directory is set to "Do not copy"
-- You don't want to accidentally start distributing your key file as an
embedded resource!
Finally, there
are a couple of tweaks you can make for asthetics. After setting up
signing, some people like to add the key as a solution item, then edit the
project files and add a False tag to the None
tag including the key. This presents the key in the Solution
Explorer at the solution level rather than in each individual project.
Personally,
I like to see the key file that each assembly will be signed with, but I don't
want it cluttering the root level of the project's files. The tweak I
make is to edit the project files and change the Link tag to have a Properties
prefix. For instance, we might have:
Properties\App.snk
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